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Thunder Road
Last Update: 12/3/98
Sample Team (Basic Vehicles)

This is a sample of how to make vehicles under the new rules. For a typical game, I recommend each player receive $250,000 to make vehicles. You might also find that you need to require everyone to field between 3-6 vehicles, but I haven't experimented enough with that yet. Notice that the actual abilities of the original vehicles have changed since their first incarnation. That was just my attempt to make each of the vehicles equal. No reason in particular, I just though it would be neat to have some actual reason to field a set of 4 Doom Buggies, other than, "Dude, they look cool..."

When it comes to making your own vehicles, feel free to be creative. You don't have to use the pieces that come with the set. Micro-Machines work pretty darn well on the board, just make sure you label them appropriately as yours. Try to get all of them the same color, or put colored markers underneath them for each team(Poker chips work well for this). A-ways, happy hunting!

The Doom Buggy
Move:1d6 (1d6+1 offroad) Armor: 4 Drive: 4(3 Offroad)

$10,000 Rolling Chassis
$10,000 6 Cylinder Engine (Move+0)
$10,000 Basic Vehicle Weaponry
$7,500 +1 Balistic Armor (Move+0)
$7,500 Knobby Tires (Move +1 Offroad)
$5,000 Offroad Performance Package x1
$10,000 Rocket
$60,000 Total

The Avenger
Move: 1d6 Armor: 5 Drive: 5

$10,000 Rolling Chassis
$25,000 8 Cylinder Engine (Move +1)
$15,000 +2 Balistic Armor (Move -1)
$10,000 Basic Vehicle Weaponry
$60,000 Total

The Eliminator (Okay, so it's still the best one by a lot)
Move: 1d6 Armor: 6 Drive: 6

$10,000 Rolling Chassis
$25,000 8 Cylinder Engine (Move +1)
$22,500 +3 Balistic Armor (Move-1)
$10,000 Basic Vehicle Weaponry
$67,500 Total

The Thunder Chopper
Move: 1d6 Armor: 2(4) Drive:2

$45,000 Flying Chassis
$10,000 6 Cylinder Engine (Move+0)
$5,000 Hand Weaponry
$60,000 Total

Team Total: $247,500 (Go visit the $2,500 Bargin Bin for a Hot Paint Job or something)


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